Bally CHAMPION PUB 21-Sep-98 Software Release - Rev 1.60 G11 checksum Rev 1.60: $E316 ROM date is: 09/14/98 Changes since Version 1.5: - Fixed bug after Ultimate Challenge, training lamps are now set correctly. - Fixed Cash Fight scores when the player has over 200 million. Software Release - Rev 1.50 G11 checksum Rev 1.50: $E315 ROM date is: 07/02/98 Changes since Version 1.4: - Fixed problem where two balls were kick out at ball start. - Fixed Lock Pin during ball search. - Improved Extra Ball alarm sound. - Removed delay from bonus after third ball. - Improved ball save on outlanes, if no score has happened yet. - Fixed chase ball to not kick out a ball when one is on the shooter. Software Release - Rev 1.40 G11 checksum Rev 1.50: $9014 ROM date is: 05/22/98 Changes since Version 1.3: - Fixed German Pricing, 6 for 5 DM. - Improved corner eject coil strength. - Improved playfield test. Software Release - Rev 1.30 G11 checksum Rev 1.30: $9D13 ROM date is: 04/08/98 Changes since Version 1.2: - Added improved missing ball compensation. - Fixed Cash fight so it percentages the players millions correctly. - Fixed Ultimate challenge so multiple hits at the end of each fight do not create extra wins. - Added Poker night awards so they will not be as redundant. - Changed Spittn gallery so the extra ball could come from any spatter. - Fixed speed bag test so neither speed flipper stays on. - Fixed the poker night hand calculator; hands will not falsely be flushes. - Fisticuffs Multiball was added to the end of ultimate challenge if the player was still in Multiball - Victory laps were added to the end of ultimate challenge if the player beats all five boxers. Software Release - Rev 1.2 G11 checksum Rev 1.2: $E512 ROM date is: 02/20/98 Changes from version 1.1: - Fixed training bug from v1.1. You can now complete all training as many times as you please. - Cash fights now risk percents of the players score instead of flat scores. - The Rope magnet will no longer energize during game over or tilt. - The ball will no longer reserve after a tilt. - The Power Shot feature was enhanced. - Fisticuffs multiball used the wrong adjustment to set it-self to HARD. It now works correctly. Software Release - Rev 1.1 G11 checksum Rev 1.1: $7911 ROM date is: 02/10/98 Changes from version 1.0: - Fixed ball search during game over problem. The Scoops will no longer stay down. - The slings now turn of for short periods of time when the ball is on its way down a lane or out of a lock up device. - All training lamps re-light after all are complete allowing the player to complete all training again and again. - Fixed post third fight with full bar of life. There will no longer be a new fight and Raid mixed together. Software Release - Rev 1.0 G11 checksum Rev 1.1: $F610 ROM date is: 02/03/98 This is the first production release: Changes from version 0.10: - Added Speed bag test - Improved LED test - User can now move between left, right, or both. - Fixed LED test - they no longer blink during the test. - Fixed ROPE or SPEED BAG disabled - The corresponding lamp will no longer light after the player has completed all training. - Fixed Boxer disabled - It is no longer possible to enter an infinite loop after hitting the heavy bag when the boxer is disabled. - The ball will always return to the player if it drains while the flippers are off. - Added difficulties. The various difficulties will now modify the adjustments to make the game harder or easier. - Fixed double purse value bug - doubling a large purse will no longer rap around. - Added Ordered lamp test - Hurry up awards are now instantaneous instead of a short delay. - Arrange Display effect priorities so that an increase purse awards are displayed during jumps rope - Added Rope error detection. - The rope magnet will not turn on if the rope motor is broke or disabled. - Added Total page to Ultimate challenge. - Added Translations. - Added Error message for the boxer mech.